Convert an image into a GLB heightmap.
Sample image brightness into a small 3D relief mesh and export a valid binary GLB file for viewers, prototypes, and experiments.
Local processing. Depth, heightmap, and model operations happen in this tab; selected files are not sent to imgrove. Privacy details
Result will appear here
How to use Image to GLB
- Drop an image to turn luminance into a simple GLB relief mesh.
- Adjust the grid and relief height for lighter or heavier geometry.
- Download the binary GLB for viewers or prototype scenes.
Best for
- Creating quick GLB heightmaps for viewers and prototypes.
- Testing image relief ideas before opening 3D software.
- Turning private reference images into simple local 3D meshes.
What you get
- A binary GLB file with a glTF 2.0 mesh.
- Adjustable grid and relief height controls.
Before you download
- The mesh is a grayscale heightmap, not AI 3D reconstruction.
- Normals are simplified for lightweight preview compatibility.